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NAVIGATE
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Be sure to read the American Warrior Philosophy & Competition Policy
page.
APPEARANCE :
Self-Respect
1) Personal Hygiene
a)
Clean Body
b)
Clean & Neat Hair
c) Clean & Trim Finger Nails and Toe Nails
2) Uniform
a)
Clean (No stains).
b) Neat (Very minimal wrinkling... does not have
to be ironed/pressed).
c) No hanging threads, rips, tears or holes...
(Worn or faded fabric is acceptable - Does not
apply to Belts).
d)
Emblems/patches must be firmly and completely
affixed to the
uniform.
e)
No torn or hanging hems.
f)
Sleeves may be permanently shortened (hemmed).
g)
Sleeves may be rolled up NEATLY for weapon
performances only.
h)
No rolled up pant legs (must be tacked with
thread or hemmed).
i) Note : In Sparring divisions... protective gear MUST be worn under
the uniform.
3)
Belt
a) Must wrap around the body neatly with no twisting (cross overlapping is
acceptable).
b)
Must be tied in a neat square knot (tails must exit both sides of
the knot).
c)
Tails must be the same length.
4)
Exceptions
a) Competitors who come from schools/styles that use different types of uniforms or
belts are exempt from only the specific Appearance requirements that would apply
to the dress code in their school.
ETIQUETTE : Politeness, Attitude and Respect for Others
1) Tournament Behavior... Competitors - Instructors - Parents - Spectators
a) Proper Etiquette and
Behavior is expected from all competitors, instructors,
parents and spectators, at ALL
times, during their attendance tournament day,
whether or not they
are competing.
b) Poor Etiquette or
Misbehavior on the part of a competitor will result in one or all of
the following :
1) Reprimand
2) Low Element
Score for Etiquette in a following division performance (Judges
have good memories... if misbehavior is witnessed by a Judge at any time
during the tournament, that Judge may elect to decrease the
violating
competitor's Element Score for Etiquette for a performance in a
division that
follows the misbehavior).
3)
Disqualification
4) Expulsion
c) Poor Etiquette or
Misbehavior on the part of
an instructor, parent or a spectator will
result in one or all of the
following :
1) Reprimand
2)
Disqualification of the competitor
associated with the individual guilty of
misbehavior.
3) Expulsion
2) Ring Protocol
a) If your uniform needs
adjustment, it must
be done outside of the ring with your back
to the Judging Panel (JP).
b) Approach the JP, bow
to them in a disciplined and respectful manner and stand
before them
in Ready Stance.
c) Upon completion of
your address to the JP :
1) Bow to the JP.
2) Step backwards
to your starting position (DO NOT turn your back to the JP).
d) Position your start
so that you do not hit the JP, scorekeeper, other competitors
and/or spectators.
e) Upon completion of
your performance :
1) Return to Ready
Stance and await scoring.
f) Upon completion of
scoring :
1) Thank the JP
and bow in a disciplined and respectful
manner.
2) Step backwards
until crossing the ring line and exit
the ring (DO NOT turn your
back to the JP).
3) Addressing the Judging
Panel
a) Address the JP with
the following information :
1) Name
2) Your Martial
Art School
3) The Martial Art
you study
4) In forms divisions... the Name of your Form
(Non-traditional, self-created or modified forms are
acceptable, but will be judged based on the 5 Elements
defined
on this sheet).
5) If weapon(s) are involved... ASK the Chief Judge if
he/she would like to inspect it/them.
6) If required,
ASK the Chief Judge FOR PERMISSION to
make any necessary performance adjustments.
7) ASK the Chief Judge FOR PERMISSION to perform... DO NOT TELL him/her.
8) Make eye
contact with each Judge (scan from Judge to Judge).
9) Speak Loudly
and Clearly in a Respectful and Polite manner.
10) Convey a Positive Attitude with a Strong and Confident Presence.
TECHNIQUE : Quality of the Performance & Techniques Executed (Mechanical Integrity)
1) Your performance must
reflect the following :
a)
Balance
Proper alignment of body center over foundational center on a plumb axis
with no staggering, unsteadiness or wobbling
during movement.
b)
Power (This criteria will be adjusted for competitors who
study 'soft arts').
The formula for Force (Power) is Mass x Acceleration. A strong foundation
connected to a
stable stance from which a technique is executed with
maximum speed and
focus.
c)
Focus
Concentration of
mental and spiritual (Ki)
energy. Quality, integrity and accuracy
of the physical techniques executed.
d)
Control
Personal command
of all that you
perform... physically, mentally,
emotionally and spiritually. In
Self-Defense and Interactive Combat
divisions, the ability to execute
realistic techniques without injuring
your partner(s).
e)
Degree of
Difficulty
The technical
level of difficulty in a
performance should be as high as
possible, but not so high as to make
the potential for success improbable or
impossible. The higher the Degree of
Difficulty, relative to the competitor's
Age and Rank, the greater the potential
for a high score, assuming the
competitor has a successful performance.
Examples :
A white belt
who is successful in breaking a
board with a front kick in one
attempt would merit a higher Technique Element Score than a brown
belt who is
successful in breaking the same board with a front kick
in
one attempt. The
difficulty factor is higher for the white
belt, who has been training for months as
opposed to the brown belt who
has been training for years.
A green belt performs a yellow belt form
flawlessly. The Technique Element
Score would be lower
because of the low Degree of Difficulty, due to the fact that
the green belt is performing techniques and movements
that
are not reflective of
his/her rank (skill level).
Occasionally
it may be difficult to determine if a competitor is performing
techniques and movements
reflective of his/her rank level.
*Whenever in doubt, the benefit of that doubt always goes to the
competitor.
APPLICATION
: Practicality, Functionality and Effectiveness in Reality
1) Your performance must
reflect the following :
a)
Realism
Martial arts training should be studied and practiced as an
extension of realistic
combat, and in competition should be performed as a reflection
of that same
reality. Techniques and movements should be executed with the
same sense of
reality that
would be necessary to successfully defend oneself in an actual
combat situation.
b)
Effectiveness
The techniques and movements performed must be applicable in a
real life
combat situation. The techniques, strategies and tactics taught in a martial art
must
be functional and effective in defense of oneself. If not, it's just
entertainment and will
result in a low Application Element Score.
c)
Degree of Danger
The techniques and movements a warrior
chooses to execute in combat should
produce the greatest threat to the
opponent, while at the same time
exposing him/herself to the least amount
of danger. The execution of techniques
and performance of movements that have
no practical application to the situation
are not only ineffective, but also place the
warrior/competitor in unnecessary danger.
The Degree of Danger that
a competitor
creates while performing in competition
will effect his/her Application Element
Score accordingly.
SPIRIT :
Internal and External
1) Your performance must
reflect the following :
a)
Presence
Act like a LION,
not a lamb. Your body language should convey confidence,
strength and courage.... NOT weakness.
b)
Intensity
Focus your
mental, spiritual (Ki) and emotional energy like a laser beam.
Your facial expressions should be serious and convey the confidence and
determination of a warrior. Provide maximum physical
effort to the
performance... NOT just what feels comfortable.
c)
Loudness
(This judging criteria will be adjusted for competitors who study
martial arts that do not advocate shouting).
The loudness of a
shout is a representation of a competitor's vigor.
Definition of
Vigor...
a) a
quality of physical or mental force or forcefulness.
b)
vigorous and effectual application and operation of power.
A shout should
include all of the following components :
1)
Tightening of the abdominal muscles.
2) The
explosive expulsion of air through the mouth.
3) A loud,
sharp and piercing guttural noise. The absence of
any of the
preceding components will decrease the loudness potential of a shout.
Whenever a Judge is unsure, or in doubt
about any
Element of a competitor's
behavior
or performance,
the benefit
of that doubt always goes to the competitor.
Back to the
American Warrior Tournament
main page
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